I'm feeling like it's about time to officially launch this thing as a game module that the bot will always have available as an option, but before leaving it unattended like that I would like to give it a real stress test just to make sure everything still works as expected when there is a really large number of simultaneous players. It's been working great with the standard size games I've been starting up with whoever has happened to be hanging out in the Chatroom, but I'd like to see firsthand how it performs when the game size really scales up because our red card deck is still fairly small compared to the one used in the regular game so I just want to ensure there are no issues when that gets spread across a bunch of players.
So with that purpose in mind I'm scheduling a dedicated time to be a playtest event where hopefully as many people as possible will come by and help put this game through its paces while having a fun time!
Please join us in #gameroom next Friday, May 20th to help bring this game one step closer to its official release! If we have enough turnout at this event to really test everything out and no major issues arise from it that will happen very soon!
We'll start the first game at 9pm ET and go for as long as there are people around who want to keep playing!
I normally go by N on the chat, but it's actually short for...
"No, John, I can't marry you. Why? Because my father won't let me. He says you're not good enough for me, John.
Yes you have big muscles and know how to run a farm, but I need a man that can give me the moon.
You are not the sun. I am." -Pengwin