Nomic
The game of rules, backstabbing, and a race to victory!
- Monty
- A great mapmaker
- Posts: 2807
- Joined: January 2011
- Location: Right in front of you! Puzzle that one through.
203 only applies to rule 203. I believe the rule you should reference is 205.
It doesn't matter though, because I vote nay. That gives us too short of a game.
By a vote of 3-1, the proposal fails.
I move that we amend rule 203 to say: A simple majority is required to pass. Should a tie occur, the first person to post after the final vote is cast will either pass or fail the bill.
I open it up to discussion.
It doesn't matter though, because I vote nay. That gives us too short of a game.
By a vote of 3-1, the proposal fails.
I move that we amend rule 203 to say: A simple majority is required to pass. Should a tie occur, the first person to post after the final vote is cast will either pass or fail the bill.
I open it up to discussion.
It's been awhile, hasn't it?
montywhittakerIII, the current proposal hasn't had not ended yet, because minichef has yet to vote (per rule 105), and she hasn't done the second half of here turn yet. (rule 202).
So we are waiting for minichef to vote.
So we are waiting for minichef to vote.
- Monty
- A great mapmaker
- Posts: 2807
- Joined: January 2011
- Location: Right in front of you! Puzzle that one through.
OK, so 302-291=11. 11*(3/4)=8.25. 0+8.25-10=-1.75.
So the score is
Ric: -5
Minichef: -1.75
Monty: 0
Moontide: 0.
My proposal still stands. I want to amend 203 to make the passing of a law require only a simple majority. In case of a tie, the first person to post in the thread after the final vote has been cast will decide whether to pass or fail a bill.
This bill is open for discussion. And I vote "Aye."
So the score is
Ric: -5
Minichef: -1.75
Monty: 0
Moontide: 0.
My proposal still stands. I want to amend 203 to make the passing of a law require only a simple majority. In case of a tie, the first person to post in the thread after the final vote has been cast will decide whether to pass or fail a bill.
This bill is open for discussion. And I vote "Aye."
It's been awhile, hasn't it?
- Monty
- A great mapmaker
- Posts: 2807
- Joined: January 2011
- Location: Right in front of you! Puzzle that one through.
Ok, so the score is now:
Ric: -5
Minichef: -2 (If you read 202, it says to round the score to the nearest integer; sorry!)
Monty: 12
Moontide: 0
Your turn, Moontide!
Ric: -5
Minichef: -2 (If you read 202, it says to round the score to the nearest integer; sorry!)
Monty: 12
Moontide: 0
Your turn, Moontide!
It's been awhile, hasn't it?
Monty, You still need to change the rules to match bill we just passed.
I propose that this rule:
I vote aye on this proposal.
I propose that this rule:
Is changed to:202. One turn consists of two parts in this order: (1) proposing one rule-change and having it voted on, and (2) throwing one die once and adding the number of points on its face to one's score.
In mail and computer games, instead of throwing a die, players subtract 291 from the ordinal number of their proposal and multiply the result by the fraction of favorable votes it received, rounded to the nearest integer. (This yields a number between 0 and 10 for the first player, with the upper limit increasing by one each turn; more points are awarded for more popular proposals.)
(This change is a good idea because then we can make rule that changes one's income, and stuff like that.)202. One turn consists of two options: (1) proposing one rule-change and having it voted on, or (2) adding one's income to one's current score. (All players' income starts out as 5)
I vote aye on this proposal.
OK, here is the dumbed-down version (note that this is only how it will act now, new rules added later can make it more complex):
My proposal is that each turn, one can ether propose a proposal or add 5 points to one's score, instead of what happens currently each turn.
My proposal is that each turn, one can ether propose a proposal or add 5 points to one's score, instead of what happens currently each turn.
Hmmm, it sounds somewhat unrealistic to me...
Perhaps change it so if the person proposes something he gets an income of 3 points (it costs about 2 to make a proposal), and if he doesn't make a proposal, he gets his regular income of 5 points.
Basically, every turn, the player gets an income of 5, but if he makes a proposal, he spends 2 points.
Perhaps change it so if the person proposes something he gets an income of 3 points (it costs about 2 to make a proposal), and if he doesn't make a proposal, he gets his regular income of 5 points.
Basically, every turn, the player gets an income of 5, but if he makes a proposal, he spends 2 points.
How can a completely abstract game be unrealistic?Hmmm, it sounds somewhat unrealistic to me...
Perhaps change it so if the person proposes something he gets an income of 3 points (it costs about 2 to make a proposal), and if he doesn't make a proposal, he gets his regular income of 5 points.
Basically, every turn, the player gets an income of 5, but if he makes a proposal, he spends 2 points.
The income of a player is a variable (like score), so it could be changed by other rules, individually for each player. So other rules could make it so doing X action would increase one's income by 1 or what ever.
Well, I would like to make it more realistic. It seems to me that if we're going to have an income, the player should get it every turn, and when the player takes actions that, in real life, would cost money, the income should be decreased for that turn.Moontide wrote:How can a completely abstract game be unrealistic?Hmmm, it sounds somewhat unrealistic to me...
Perhaps change it so if the person proposes something he gets an income of 3 points (it costs about 2 to make a proposal), and if he doesn't make a proposal, he gets his regular income of 5 points.
Basically, every turn, the player gets an income of 5, but if he makes a proposal, he spends 2 points.
The income of a player is a variable (like score), so it could be changed by other rules, individually for each player. So other rules could make it so doing X action would increase one's income by 1 or what ever.
I'll be voting 'nay' unless it is changed.
- Monty
- A great mapmaker
- Posts: 2807
- Joined: January 2011
- Location: Right in front of you! Puzzle that one through.
My vote is "Nay", so according to the recently amended rule 203, the next person to vote will either pass or fail this proposal. Consider carefully, guys. This move will alter this game.
It's been awhile, hasn't it?