Although I had previously never played any mainstream Mario games except Super Mario Bros., Super Mario Bros. 2 and Super Mario Bros. 3, when I first saw a commercial for the new wii game at the start of December, I thought, yay that looks like a revamp of the original SMB.
I received the game for Christmas, and after playing 1-1, I thought hooray this is awesome! About a week ago I managed to finish getting through all eight (or so I though) worlds. But then
"world nine" popped up and I realized that to gain the right to play any of the levels within it you have to collect all of the star coins in each world, which takes a lot of work. (Currently I've collected all of the star coins in worlds 1, 2, 3, and 6, and I'm almost done with the others.)
Game improvements:
- New power-ups including a penguin suit and a propeller hat
- Giant bullet bills
- Wall jumping - which I think pokes fun at the hard wall jumping glitch in the original game
- A warp zone in every world
- "Super guide" allows player to let the computer player (Luigi) play the level for them and then skip it afterwards. In my opinion, this is a horrible idea; the challenge of Mario is actually trying to beat each level.
- When getting squished between two surfaces, it triggers an automatic death, even with a starman.